Shell Shockers Wiki

Current Game Mode Dropdown

The Modern Game mode dropdown menu.

Different game modes can be selected in the Main Menu for joining public matches or creating private matches. There are four game modes: Free For All, Teams, Captula the Spatula, and King of the Coop. They all have unique features and common goals for each player. There is no way to win Free for All, Teams, and Captula the Spatula, however, it is possible to win King of the Coop. But every player or team's goal is to get the highest score for their team or themselves. In these game modes, one works to try and get more eggs.

Free For All

This game mode is characterised by everyone battling everyone else, with no team support. All the name tags and leaderboards are gray. This game mode brings about a lot of competition; thus the maps are often large ones. In this game mode, you can attack and kill anyone. Often, people attempt to โ€œteamโ€ to gain advantage over everyone else. It is an unfair tactic, therefore usually frowned upon.


Players are divided into two teams, red or blue. Each player's objective is to kill players in the other team, working together with teammates. Red teams have red-colored tags and their section of the leaderboard is red, while blue teams have blue-colored tags and their section of the leaderboard is blue. Teammates will have a ring around their egg that will be either red or blue, corresponding to your team. Opponents will have no ring around their egg. In the main menu, players have the option to switch teams as they wish, at the expense of their streak, however players may only switch teams when the team in desire has fewer game members than the player's current team. In this game mode, teamwork is used extensively as each team member has the responsibility of killing opposing team members, while also protecting their teammates in the process.

Captula the Spatula

This game mode is based on capture-the-flag. It is team-based and it was added in update 0.18.1. There is a golden spatula that attaches to any player who touches it. If the player carrying the golden spatula is killed, the spatula is dropped and free to pick up by the next person who touches it. In this game mode, you must rely on teammates to capture the spatula, while killing any of those that guard it.

The golden spatula can be seen through walls and ceilings. The player who picks up the golden spatula will be targeted by the enemy team, as the golden spatula exposes the player's exact position.

King of the Coop

This is the most recent game mode added to the game, in Version 0.42.0. It involves a space in the game's map acting as a "coop" and players on a team have to capture the coop. The coop can be located by a black circle with a crown in it and a number which tells the player now near or now far they are from the coop. A display is also available at the top of the screen, showing the team's counts of capturing the coop and a bar showing the status of the coop whether it is in enemy's hands or your hands and how many people are assisting the takeover of the coop. If an opposing team cleared out the defenders from the coop and move in, a takeover status would appear on the bar and once it's filled, the coop belongs to the other team but the players would have to defend the coop until the bar fills up, indicating a takeover is complete. If no one is at the coop and it is under takeover status, the bar would stop filling until either a team member goes back to continue the process or an opposing team comes in and takes control. If an opposing team member approaches a taken over coop and battles a defender, the bar would show that the space is being contested. Once a takeover is complete or the bar is filled, the coop would move to a random place on the map. The round ends when a team reaches 5 captures; that team will be the winner. The bar goes up slightly faster if there are more people in the coop. Also, every member of the winning team receives 250 Golden Eggs if they stayed the whole round.

The defenders are very vulnerable to grenades as just one good throw forces you to leave the coop, or die in the process. The same goes for RPEGG.