Shell Shockers Wiki
Tag: Visual edit
Tag: Visual edit
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[[File:Game mode selector menu.png|thumb| The Old Game mode dropdown menu]]
 
[[File:Game mode selector menu.png|thumb| The Old Game mode dropdown menu]]
 
[[File:Modern Game Selector Menu.png|thumb | The Modern Game mode dropdown menu.]]
 
[[File:Modern Game Selector Menu.png|thumb | The Modern Game mode dropdown menu.]]
Different '''game modes''' can be selected in the Main Menu for joining public matches or creating [[private match]]es. Game modes can be also chosen when creating Private Servers. There are three game modes: '''Free For All''', '''Teams''', and '''Captula the Spatula'''. All have their unique features and common goals for each player. There is no way to possibly to win any of these game modes, but every player or every team's goal is to get the highest score for their team or themselves. During these gamemodes, you work to try and get more [[Golden Eggs|eggs]] to eventually get more items from the shop.
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Different '''game modes''' can be selected in the Main Menu for joining public matches or creating [[private match]]es. Game modes can be also chosen when creating Private Servers. There are three game modes: '''Free For All''', '''Teams''', and '''Captula the Spatula'''. All have their unique features and common goals for each player. There is no way to possibly to win any of these game modes, but every player or every team's goal is to get the highest score for their team or themselves. During these gamemodes, you work to try and get more [[Golden Eggs|eggs]] to eventually get more items from the shop. Just recently, a new game mode is added called '''King of the Coop'''.
   
 
== Free For All ==
 
== Free For All ==
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Screenshot 2020-04-14 at 6.22.36 AM.png
 
Screenshot 2020-04-14 at 6.22.36 AM.png
 
</gallery>
 
</gallery>
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== King of the Coop ==
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This game mode was added very recently. It involves a space in the game's map acting as a "coop" and players on a team have to capture the coop. The coop can be located by a black circle with a crown in it and a number which tells the player now near or now far they are from the coop. A display is also available at the top of the screen, showing the team's counts of capturing the coop and a bar showing the status of the coop whether it is in enemy's hands or your hands and how many people are assisting the takeover of the coop. If an opposing team cleared out the defenders from the coop and move in, a takeover status would appear on the bar and once it's filled, the coop belongs to the other team. If an opposing team member approaches the coop and battles a defender, the bar would show that the space is being contested. Once a takeover is complete, the coop would move to a random place on the map. The round ends when a team reaches 5 captures.
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 03:48, 25 November 2021

The Old Game mode dropdown menu

The Modern Game mode dropdown menu.

Different game modes can be selected in the Main Menu for joining public matches or creating private matches. Game modes can be also chosen when creating Private Servers. There are three game modes: Free For All, Teams, and Captula the Spatula. All have their unique features and common goals for each player. There is no way to possibly to win any of these game modes, but every player or every team's goal is to get the highest score for their team or themselves. During these gamemodes, you work to try and get more eggs to eventually get more items from the shop. Just recently, a new game mode is added called King of the Coop.

Free For All

This gamemode is every player for themselves. Everyone battles everyone else, with no team support. All the name tags and leaderboards are gray. This game mode has lots of competition; thus the maps are often large ones. In this game mode, you can attack and kill anyone. Often, people attempt to “team” where those teaming players do not kill each other.

Teams

Players are divided into two teams, red or blue. Each player's objective is to kill the other team, working together with teammates. Red teams have red-colored tags and their section of the leaderboard is red, while Blue teams have blue-colored tags and their section of the leaderboard is blue. In the main menu, players have the option to switch teams when they choose, at the expense of their streak. Players may only switch teams when the team in desire has fewer game members than the player's current team. In this game mode, teamwork is used extensively as each team member has the responsibility of killing opposing team members, while also protecting their teammates in the process.

Captula the Spatula

This game mode is based on capture-the-flag. It is team-based and it was added in update 0.18.1. There is a golden spatula that attaches to any player who touches it. If the player carrying the golden spatula is killed, the spatula is dropped and free to pick up by the next person who touches it. In this game mode, you must rely on teammates to capture the spatula, while killing any of those that guard it.

The golden spatula can be seen through walls and ceilings. The player who picks up the golden spatula will be targeted by the enemy team, as the golden spatula exposes the player's exact position. If a player wants to obtain a good kill streak, it is not recommended to take the golden spatula since they will be in constant danger. For example, if the player with the golden spatula is going around a corner, the enemy team will see them and can easily make a surprise attack.

King of the Coop

This game mode was added very recently. It involves a space in the game's map acting as a "coop" and players on a team have to capture the coop. The coop can be located by a black circle with a crown in it and a number which tells the player now near or now far they are from the coop. A display is also available at the top of the screen, showing the team's counts of capturing the coop and a bar showing the status of the coop whether it is in enemy's hands or your hands and how many people are assisting the takeover of the coop. If an opposing team cleared out the defenders from the coop and move in, a takeover status would appear on the bar and once it's filled, the coop belongs to the other team. If an opposing team member approaches the coop and battles a defender, the bar would show that the space is being contested. Once a takeover is complete, the coop would move to a random place on the map. The round ends when a team reaches 5 captures.